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It also offered unparalleled ease-of-use, and great customizing features. it was able to create a collated listing of transits, progressions, eclipses, stations, sign and house ingresses, and more. It introduced the most powerful "hit listing" in existence, i.e. Version 2.1 of Solar Fire was released in 1994, and made a big splash in the astrology community. It did not reach many astrologers because the first functional version of Microsoft Windows, version 3, had only just been released, and Microsoft's first really successful version of Windows, version 3.1, didn't come out until 1992.
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The Evolution of Solar Fire Version One of Solar Fire was released in 1990. This meant that, from its outset, Solar Fire was one of the easiest astrology programs to both learn and to use. As such, its authors, Graham Dawson and Stephanie Johnson, designed Solar Fire from the ground up to conform to Microsoft's Graphical User Interface standards. Solar Fire was the first astrology program written for Microsoft Windows. This set bonus will not synergize with the Brand of the Inferno or the Sergeant United Shield.A Brief History of Solar Fire A Brief History of Solar Fire by Hank Friedman Dashing into enemies or getting hit will use up charges in the form of the spikes on the shield, which stack up to 3. While not an item in itself, the set bonus of the Solar Flare armor makes a shield-like visual effect and enables dashing as well as a Thorns-like effect. Both the Paladin's Shield and the Frozen Shield grant 6 defense to the wearer, while the Hero Shield grants 10 in the Desktop version and 7 in the Console version and Mobile version. This can be combined with Flesh Knuckles or a Frozen Turtle Shell at a Tinkerer's Workshop to craft the Hero Shield and Frozen Shield, respectively. Though the parrying function needs a shield to work, this weapon is a shield itself, so it is possible to parry attacks while not attacking without a shield accessory equipped.īack at the Dungeon, the Paladin's Shield dropped by Paladins grants knockback immunity, but also absorbs damage taken by nearby players on the same team in Multiplayer. The Sergeant United Shield is a melee weapon sold by the Traveling Merchant, capable of bouncing off enemies and parrying attack. Like the Obsidian Shield, it synergizes with the Brand of the Inferno, obtained later on from the Old One's Army event.
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The Ankh Shield is crafted by combining the Obsidian Shield with the Ankh Charm, and, along with the abilities from the Obsidian Shield, grants immunity to most debuffs and an additional 2 defense (for a total of 4). In Hardmode, many more options are available, and the pre-Hardmode shields can be used in the Ankh Shield. However, it does not grant knockback immunity. It allows the player to dash, and dashing into enemies will deal 30 (Melee) damage to the enemy and give the player invincibility frames. In Expert Mode, the Shield of Cthulhu is dropped by the Eye of Cthulhu's Treasure Bag. This can be combined with the Obsidian Skull at a Tinkerer's Workshop to craft an Obsidian Shield, which provides 1 more defense (for a total of 2), keeps the knockback immunity, and also grants immunity to Burning. The Cobalt Shield, found in Gold Chests in the Dungeon, provides immunity to knockback and 1 defense.